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Design Patterns
Structural - Facade Pattern Example
Provide a unified interface to a set of interfaces in a subsystem. Façade defines a higher-level interface that makes the subsystem easier to use.
Creation - Factory Method
Define an interface for creating an object, but let subclasses decide which class to instantiate.
Creation Singleton Pattern - lazy and early initiation
Ensure a class has only one instance and provide a global point of access to it.
Contravarience
What Is Mutable ane Immutable in C#
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